Worldbox Wiki
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The Official Super Worldbox Wiki contains useful information directly from the official communities associated with the game. The purpose of this Wiki is to be the dictionary and knowledge-base for the community. Feel free to contribute to the wiki and be sure to follow the rules. You may have...
A wiki dedicated to everything about the simulation game WorldBox - Sandbox God Simulator by Indie Game Developer Maxim Karpenko. This wiki's objective is to record any materials related to WorldBox. Please help the wiki by contributing to it! WorldBox is available on Android, iOS devices, and pc on the official Website (superworldbox.com/buy)
The Official Worldbox Wiki. in: WorldBox. English. Traits. All the traits as of 0.21.0. Overview. Traits are a characteristic of all creatures. Creatures can obtain traits at random chance when spawned, interacting with the world (such as Food) , or being directly given it by the player in the Trait Editor.
WorldBox, or Super WorldBox - God Simulator is a game based around creating, destroying, and renewing different parts of Worlds. Worlds are randomly generated chunks of land that bunch together in one loadable file you can play on in WorldBox. With many creatures and items to work with, you can...
WorldBox Wiki. in: Humanoids. Humans as they appear in game. "Basic human with basic needs." Humans Icon. Humans are one of the 8 races of humanoids that can be spawned in a world in WorldBox. They belong to the Civilized class and can build villages like other humanoids of the same class.
Home. Welcome to the WorldBox Sandbox God Simulator Wiki! This wiki has 78 pages, 3 active Users and 1,286 total contributions! Recent Changes New Pages New Files. === - Game Contents - === Create and shape your World. Animals, Creatures, and Monsters. Nature and Disasters. Destruction Powers. Other various powers. - Miscellaneous -
WorldBox - Sandbox God Simulator Wiki. Create and shape your World. Seas of world. A Free To Play Sandbox Game For Ages 13 And Over. It A Game Where You Start On A Raft And Expand Over Time. You Have The Power To Fly And Create Thing In An Instant To Make Your Raft More Interesting And Fun.
A list of traits: BODY. - Acid blood | Let's not achievement. - Acid proof Let's not achievement. - Acid touch | Let's not achievement. - Bubble Defense | Cybercore creatures and assimilators have this. - Eagle eyed | People may have, eating lemons may give. - Agile | Creatures may have. - Attractive | Creatures may have.
The king/queen is the leader of a kingdom founded by any race . When a kingdom reach a population above 10, it'll generate a king/queen. Kings/queens are given the strongest items the kingdom can generate, making them usually the strongest units for their respective kingdoms without player intervention. Effect on the kingdom.
WorldBox is the best god simulator and Sandbox Game. Create your own world and become a God! You can build your world and fill it with life or destroy it.
WorldBox - Sandbox God Simulator Wiki. Dragon. A Dragon is a large, serpentine legendary creature, Dragons can be accessed & spawned by watching ads or buying the full version of the game. Dragons are considered the 3rd strongest creature following God Finger & Crabzilla.
What do clans do? Clans effect succession, diplomacy, loyalty, and who rules villages. If a kingdom conquers another kingdom, some or all (depends on how many villages are available) of the clan members of the ruling clan of that winning kingdom earn villages and become leaders of them.
There are 10 powers under this tab. They are Humans, Orcs, Elves, Dwarves, Village Info, Relations, Inspiration, Village Names, Borders, and The Kingdoms Tab. All humanoid races (i.e. humans, elves, dwarfs and orcs) are able to construct civilizations (i.e. kingdoms with multiple villages/cities), the size and development of which being dependent on the room and resources available to them ...
WorldBox Wiki. Civilization, or villages, are small areas that are shown when Inspect Village or certain settings are enabled. Humanoids band together to find food, wood, and metal to sustain the village. Humanoids will form an army for fighting and conquering, as well as expanding.
The world box discord community, the main base of operations for modding, save-file maps, and the latest information have decided to make an official wiki. Now there are about 2 other unofficial wikis that were not really up to par in design or information.
Overview. Here is a list of the achievements currently available in the game and how to get them. On PC, the save files can be found in C:\Users\User\AppData\LocalLow\USERNAME\WorldBox. On Mac, the save files can be found in ~/Library/Application Support/mkarpenko/WorldBox.
43 votes, 15 comments. 119K subscribers in the Worldbox community. A place to discuss WorldBox - God Simulator Sandbox game. Currently in
Food | WorldBox Wiki | Fandom. When a unit (humanoid) becomes hungry, they will consume a piece of food from their village's stockpile. units also have favorite foods, and will prioritize eating those foods over other foods. Foods can also give statuses or traits upon being consumed. Food currently in the game (and their traits/statuses:
Biomes in Worldbox are functional variations of terrain, and most of which can be placed on the world by their respective seeds in the "Nature and Disasters" tab. There are 15 distinct biomes in the game. 3 of which are not spawned upon creating a new world and not all of them have seeds that can be used.
Materials on WorldBox are the different primary materials that the four civilizations use to supply and advance their kingdoms. Adamantine Mythril Steel Iron Silver Bronze Copper Stone Wood Bone Leather Gold The three main materials are stone, ore and gold. Stone is usually the first material...
A house is a destroyable building in WorldBox that humans, orcs, elves and dwarves can enter. A regular house has 4 kinds, depending on which race built it, 2 different types and 6 tiers. Tier 0 is the first tier of houses.
Culture is a system for humanoid races. Each newly-founded kingdoms will found their own cultures if they do not own one. Culture is started in a bonfire, from there it spreads to tiles that claimed by the same race, regardless of kingdoms' or villages' border. Culture has a leveling system, the...
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